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VulkanMod-Next

Experimental Vulkan terrain renderer for Minecraft Replaces OpenGL by mirroring vanilla chunk VBOs to Vulkan and compositing the results back into the framebuffer via GPU external-memory interop.
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vulkanmod112-0.10.0-beta.3.jar

File namevulkanmod112-0.10.0-alpha.3.jar
Uploader
SnypherSnypher
Uploaded
Aug 30, 2026
Downloads
26
Size
10.4 MB
Mod Loaders
Forge
File ID
8768004
Type
B
Beta
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vulkanmod-next-1624664:8768004")

Learn more about Curse Maven

What's new

  • Performance & Optimization:

    • Enabled Quad Facing Groups: A major optimization that allows the renderer to skip processing faces that are facing away from you (such as the underside of a floor or the back of a wall). This can boost FPS by up to 13% depending on your resolution.
    • Enabled Chunk Vertex Packing: Dramatically reduces VRAM usage (from ~428 MiB down to 240 MiB), which is crucial for enabling very high render distances. This provides an additional 7–18% FPS boost.
    • CPU Efficiency: Enabled "Short Layer Filter Lists" and "Chunk List Caching," which reduce the workload on your processor, especially helpful when playing with heavy modpacks or on slower CPUs.
    • Reduced Input Lag: The "Performance" preset has been updated to remove an unnecessary buffer frame, reducing input latency.
    • Smart Safety Feature: To prevent visual glitches (like sprite bleeding), the mod will now automatically disable vertex packing if you are using extremely large texture atlases (above 8192px).
  • Visual Fixes:

    • Improved Rain Logic: Fixed an issue where rain would "leak" through solid rock; surfaces under overhangs or trees will now stay dry.
    • Realistic Ice Reflections: Improved how ice interacts with light. It now properly reflects both the sky and the ground beneath it, providing a much more natural look rather than a flat, disappearing sheen.
  • Note: As this is an alpha release, many of these optimizations are now enabled by default to test their stability in real-world scenarios. All can be toggled back in the settings menu.