vulkanmod112-0.10.0-beta.2.jar
Curse Maven Snippet
What's new
New:
Chunk Vertex Packing: Optimized how terrain data is stored in memory, reducing video memory (VRAM) usage by nearly 50% (from ~428 MiB to 240 MiB). This allows for much higher render distances and smoother frame rates.
Short Layer Filter List: Streamlined the process of selecting which chunks need to be drawn each frame, reducing CPU overhead and improving overall smoothness on slower processors.
Short Entity Section Lists: Completely overhauled how creatures and chests are rendered. By optimizing visibility checks, this provides a massive performance boost (up to 100x faster) for entities at high render distances.
Note: All these features are optional and can be toggled in the Advanced or Optimization settings menus.
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