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VulkanMod-Next

Experimental Vulkan terrain renderer for Minecraft Replaces OpenGL by mirroring vanilla chunk VBOs to Vulkan and compositing the results back into the framebuffer via GPU external-memory interop.
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vulkanmod112-0.9.0.jar

File namevulkanmod112-0.9.0.jar
Uploader
SnypherSnypher
Uploaded
Aug 11, 2026
Downloads
407
Size
10.2 MB
Mod Loaders
Forge
File ID
8623037
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:vulkanmod-next-1624664:8623037")

Learn more about Curse Maven

What's new

New:

Added realistic water glints, caustics (light patterns on the seabed), wet surface effects from rain, dynamic fog, and clouds that match the sky color. Plants (vines, sugar cane) and leaves now sway in the wind.

Lighting & Shadows:

Introduced contact shadows, "god rays" (sun shafts), cloud shadows, and improved lighting for living creatures. Added Exposure (HDR) controls and customizable sun/moon shapes.

UI & Performance:

Added settings profiles, a customizable frame time graph, and optimized rendering for TNT explosion particles. Fixes: Resolved black screen issues on AMD hardware, fixed ore visibility on low presets, and corrected chunk material synchronization errors.