VSQ-2.12.0-snapshot.3.1
Curse Maven Snippet
What's new
This snapshot is adding the Redstone Sulfur Cube. By putting a Block of Redstone inside a Sulfur Cube, you now have a moving power source that powers all Redstone components in a 1 block radius around it! It also fixes quite a few older bugs.
Developers Note: The original version of this snapshot had a bug where every Sulfur Cube acted like a Sulfur Cube with redstone, the old version is still available on GitHub, but this is the fixed build.
Gameplay
- added Redstone Sulfur Cube which powers Redstone components in a 1 block radius around it
Technical
- bumped Fabric API from
0.152.2+26.2to0.154.2+26.2
NBT Tags
- added new
vsq:powerRedstone: INTNBT tag which controls how much Redstone power should be given of by an entity, ranges from 0-15, 0 meaning it emits now Redstone power.
Bugfixes
- fixed vsq-60: cooldown state could be rapidly dropped in edge cases when spam relogging
- fixed vsq-61: VSQEnchantmentEffects where initialized twice
- fixed vsq-62: Enchantment effects from the offhand could be used in the mainhand in some cases
- fixed vsq-63: Missing translation for 2 tags
- fixed vsq-64: Redundant code in swirling
- fixed vsq-65: when switching from swirling to a non-swirling enchanted item, the player animation would freeze and bug out
Note: changelogs without any credits are made by PainterFlow11.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

