Description
ⓘ Voxy has no official NeoForge 1.21.1 build. This needs this port.

Nine patches that make clouds, fog, water, Sable ships and LittleTiles behave properly out over Voxy's distant terrain. Each one turns on only if the mod it bridges is installed.
Fog that reaches the horizon
You have probably seen this: a wall of haze at your render distance with crisp, fully lit mountains standing right behind it. Voxy's distant terrain was never being fogged at all.
Now it is, and the fog runs all the way out to Voxy's horizon instead of stopping where vanilla's render distance used to. Works with vanilla fog, Atmospherics or Better Fog.
Clouds
Clouds reach Voxy's distance too, and distant mountains block them properly instead of being painted over.

Simple Clouds, without and with.

The same fix along the ridge.
Sable and LittleTiles
Sable ships stay visible and loaded past the normal render distance - 32 chunks by default, and the server keeps them loaded so they are still there when you get back.

LittleTiles builds, without and with.
Voxy turns a LittleTiles block into one solid block at distance, so a cable becomes a full cube out there. A minimum-fill setting keeps those out.
Two that do not need Voxy at all
- Better Fog and Atmospherics fighting over the fog colour, so you end up with one neither of them configured. Useful to anyone running both.
- Big Water - distant water kept a different texture scale to the water in front of you, with the change landing on the render-distance line.
The ring of void at the edge
Voxy and Sodium disagree by about half a chunk on where distant terrain starts, which leaves a ring of nothing at the boundary. One slider fixes it; 8 is the sweet spot.
All of it is in Sodium's settings
Five pages in Sodium's video settings. Options for mods you do not have are greyed out with a note saying what they need.

Related mods
NeoForge 1.21.1. Works with just Voxy. Free to use in modpacks.










