Void Diggers 1.1.0
Curse Maven Snippet
What's new
## 1.1.0
New
- **Golden carrot crop:** the vanilla golden carrot can be planted on vanilla farmland and grows like a carrot, with a golden look. Fully grown it gives 2 to 4 golden carrots.
- **Farmland as its own ground:** dirt balls, pebbles and wheat seeds from stage 1, carrots from stage 2, potatoes and beetroot seeds from stage 3, pumpkin and melon seeds from stage 4, and a golden carrot (1%) at stage 5. A Void Digger never digs farmland that has a crop on it.
- **Tree seeds by kind of dirt:** grass gives oak and birch seeds, podzol spruce and dark oak, coarse dirt acacia and jungle, rooted dirt mangrove and pale oak, plain dirt cherry. Mycelium keeps the mushroom spores.
- **Evolving with golden carrots:** the growth item is now the golden carrot at every stage (still configurable). A ready creature can also walk to a fully grown golden carrot plant within 10 blocks and eat it; the plant is destroyed.
- **Config:** `autoEvolveEnabled` and `autoEvolveRadius`.
Changed
- Carrots and potatoes no longer drop from dirt; they come only from farmland.
- A Void Digger now only starts digging while standing on diggable ground, so it no longer plays the dig animation for nothing.
- The golden carrot is not multiplied by the Luck stat.
- JEI: each page now cycles through every block of that ground (for example grass, podzol, dirt, coarse dirt, rooted dirt and dirt path).
- The in-game guide, the README and the mod icon were updated.
Note for existing worlds and configs: the growth item stays at the old value (wheat seeds) in a config file that was already generated. Change the four `growthItemStage` values or delete the file to use the new default.
This mod has no additional files

