ViveMonkeCraft-Forge-1.1.0.1-26.3-Alpha.jar
Curse Maven Snippet
What's new
BUG Warning Its an Alpha file report bugs when you find them so i can have a look and to fix them
New
- Gorilla Tag mode is now the default movement. It was rewritten to work like Gorilla Tag's own player code: your body is moved by your hands. Your old config switches to Gorilla Tag once when you update; all your other settings are kept, and switching back to Speed Swing sticks.
- Climb and ride mobs in Gorilla Tag mode. Grab or stand on any mob. You move and turn with it, and riding never flings you. Settings: "climb on mobs", "turn with mob".
- Hoverboard item with a 3D model. Tilt your controller to steer.
- Hovers from the magnet pads under the board, rises over 1-block steps while keeping your speed, and rides walls when you're going fast.
- Hover height goes up to 4 blocks in singleplayer / with op (0.5 on servers). There's a hover height slider in the config screen.
- Works in both Speed Swing and Gorilla Tag mode.
- Free 3D cosmetics: Pink Hat and Shoulder Cat. Turn them on in the config screen. Other mod users in your LAN world see them too.
- Locomotion modes: Speed Swing, Gorilla Tag and Charge Jump (experimental). Cycle with a keybind (unbound by default) or /vmc set locomotionMode.
- Mod on/off toggle that is saved between sessions.
- Now also for Minecraft 26.3.
- Join message in chat with links to the Forge issue tracker.
Changed
- Config screen reorganised: Presets > Speed Swing > Gorilla Tag > Body > … Each mode has its own on/off switch at the top of its section; turning one on turns the others off. The list keeps its scroll position. Charge Jump moved to Experimental.
- Speed Swing now uses the same per-server setting caps as the other modes.
- Removed old unused settings (GT physics, GT drag gain, step teleport, camera stabilisation). Old configs migrate automatically.
Fixed
- Hoverboard: going over a ledge no longer counts as hitting a wall, so it no longer eats your speed and shoves you back.
- The mod no longer sends its packets to servers that don't have ViveMonkeCraft.
- Issue tracker links in the Mods list point to the Forge repo.
- Open-to-LAN guests no longer take fall damage while wall-sliding, and get hot-hands damage on magma.
- Losing controller tracking mid-grab no longer leaves gravity switched off.
- Hoverboard shows the right way round on the inventory doll and to other players.
- /vmc set can change punch mining again; config rejects NaN/Infinity values.
- Debug log is size-capped (rotates at 20 MB, stops at 50 MB per session).
- Memory leak after leaving a world.
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