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Vital Relics

A highly configurable relic mod for Minecraft.
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vitalrelics-neoforge-1.21.1-0.7.2.jar

File namevitalrelics-neoforge-1.21.1-0.7.2.jar
Uploader
leaked32leaked32
Uploaded
Aug 29, 2026
Downloads
11
Size
243.0 KB
Mod Loaders
NeoForge
File ID
8758855
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vital-relics-1666655:8758855"

Learn more about Curse Maven

What's new

Vital Relics 0.7.2

Changes since 0.7.0:

New Relics

  • Added Arcane Reforging Charm, allowing enchanted equipment and books to be upgraded using experience.
  • Added Halo of the Celestial Aegis, an end-game defensive head relic.
  • Added Ring of Temporal Guard, which extends post-hit invulnerability time.
  • Added survival recipes and loot sources for the new obtainable relics.

Balance Changes

  • Rebalanced relic-bearing enemy spawn rates.
  • Added more distinct empowered enemy types, including skeletons, pillagers, spiders, husks, drowned, and wither skeletons.
  • Reduced excessively common multi-relic enemy spawns.
  • Rebalanced several existing relics.
  • Adjusted Archer’s Emblem arrow empowerment to 1.5.

Fixes

  • Fixed relic-granted flight being revoked during temporary equipment-state interruptions.
  • Flight now changes only when the equipped flight-relic state changes.
  • Flight granted by other mods, Creative mode, and Spectator mode is preserved.
  • Added safeguards against abnormally long spell cooldowns.
  • Invalid cooldown configurations now produce an explicit error.
  • Fixed multiple spell, recipe, networking, and cross-loader behavior inconsistencies.
  • Improved compatibility with large modpacks and other mods.

Guide Book and Translations

  • Guide-book recipe ingredients now use translated Minecraft item names, including items from other mods.
  • Added missing names and tooltips for the new relics.
  • Updated English, Japanese, Simplified Chinese, and Traditional Chinese translations.

Visual Improvements

  • Added unique textures for the new relics.
  • Redesigned ring textures with smaller, clearer front-facing silhouettes.
  • Updated several bracelet, ring, guide-book, wing, rune, and halo textures.

Internal Improvements

  • Moved more shared event and runtime behavior into common code.
  • Reduced implementation differences between Forge 1.20.1 and NeoForge 1.21.1.
  • Refactored relic loading, acquisition, translation, spell, and platform abstractions.
  • Improved release-build verification for both supported loaders.

Full Changelog: https://github.com/leaked32/Vital-Relics/compare/0.7.1...0.7.2

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