Vital Relics
Vital Relics is a highly configurable relic mod for Minecraft, designed for both players and modpack creators.
It adds equippable relics ranging from small utility charms to powerful end-game artifacts. Most relic behavior is data-driven, so the built-in relics are only the default configuration rather than a fixed content set.
Features
- Configurable relic definitions
- Configurable attributes, passive effects, regeneration, and damage rules
- Configurable equipment locations
- Configurable recipes and loot acquisition
- Active spell system for relic abilities
- Customizable translation system
- Curios API integration
- Optional Touhou Little Maid integration
- JEI integration
- Support for custom relics without modifying Java code
Data-Driven Design
Relics are primarily defined through configuration files.
You can modify existing relics, remove them entirely, or create new relics using the same systems used by the built-in content.
This makes Vital Relics especially suitable for modpacks that want their own progression, balance, relic sets, recipes, and loot distribution.
Spell System
Relics can provide active abilities through the spell system, including abilities such as teleportation and other configurable effects.
Spell parameters can be controlled through relic configuration, allowing different relics to reuse the same spell behavior with different values.
Localization
Vital Relics includes a customizable translation system for relic names, descriptions, spell feedback, and other messages.
Default translations can be generated automatically while explicitly customized entries can be preserved.
Supported Versions
- Minecraft 1.20.1 — Forge
- Minecraft 1.21.1 — NeoForge
Dependencies and Integrations
Curios API is supported for relic equipment.
Vital Relics also includes optional integration with Touhou Little Maid and JEI where supported.
For Modpack Creators
Vital Relics is intentionally designed to be changed.
The default relic collection can be treated as an example configuration. Modpack creators can build their own relic ecosystem without needing to fork or rewrite the mod itself.
Configuration documentation and examples are available in the project's GitHub repository.

