vitalrelics-neoforge-1.21.1-0.6.9.jar
Curse Maven Snippet
What's new
Vital Relics 0.6.9
Added
- Hostile mobs can now spawn with relics.
- Relic-bearing enemies display distinctive particles around their heads.
- Added the spell HUD, showing the currently selected spell and its cooldown.
- Added the Windward Bracelet.
- Grants the new
arrow_deflectionpassive skill. - Deflects one incoming arrow, then enters a cooldown.
- Skill level scales reflected arrow speed, damage, and cooldown.
- Grants the new
- Curse now summons a visual lightning strike on its target.
Changed
- Rebalanced relic spawn rates for hostile mobs.
- Moved the spell HUD to the lower-left side of the screen to reduce HUD/item overlap.
- Improved reflected-arrow targeting at close range.
- Refactored shared relic/spell logic to reduce duplicated Forge and NeoForge behavior.
Fixed
- Fixed inconsistent arrow retargeting behavior between Forge and NeoForge.
- Fixed protection cooldown handling.
- Fixed several issues introduced during the recent architecture refactor.
- Various cleanup and stability fixes.
This mod has no additional files

