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Visiting Villagers – Bring Your Villages to Life!

Turn your villages into vibrant, dynamic communities with visitors, new trades, and endless interaction!
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visitingvillagers-1.0.3-fo-1.20.1

File namevisitingvillagers-1.0.3-fo-1.20.1.jar
Uploaded
Oct 18, 2026
Downloads
43
Size
279.9 KB
Mod Loaders
Forge
File ID
9250371
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:visiting-villagers-1392050:9250371")

Learn more about Curse Maven

What's new

Trading

  • The trading screen now displays the visitor's name and profession simultaneously (e.g., "Steve | Lumberjack") once they have been named.
  • Visitors will walk toward you to trade when you are holding an item of interest.
  • Trade quantities per profile have been rebalanced: common visitors offer fewer trades at the first level, the standard visitor offers even fewer, and the Piglin Trader offers more trades.
  • Spawn rates for rare profiles have been adjusted: the Piglin Trader is now rarer, while the Enchanter is more common than before.

Babies

  • Babies now refuse trades by shaking their heads, just like vanilla baby villagers.
  • Babies play with each other more often (about twice as many times in a row) and jump more frequently.
  • Baby outfits have been redesigned.
  • Some baby textures have become rarer: the standard texture is now the least common among the common ones, and rare textures appear even less frequently.

The Wanderer (the mod's traveling merchant)

  • Leashed animals have changed: in plains, cave, and swamp biomes, the game now randomly selects 1 or 2 animals of the same species (pig, donkey, mule, or sheep)—previously, it was always sheep, foxes, or frogs.
  • Pigs, donkeys, and mules now come saddled.
  • Foxes have been replaced by two wolves.
  • The two horses belonging to the "Master" Wanderer are now always black. New items
  • New "Visitor Checker" item: when held, it displays a formatted report showing the number of nearby villagers, golems, visitors, babies, and wanderers; the chat version sends the summary directly to the chat.
  • The checker report has been reorganized, featuring highlighted headings and numbers.
  • Both the held item and the chat version now display the report as an on-screen overlay above the hotbar, rather than as chat messages.

Visuals and other changes

  • Compatibility with the VillagerNames mod: visitors are now automatically assigned names, and the trading screen displays both the name and profession. It also works without this mod.
  • The visitors' preferred POI tag has switched from the fletcher to the cleric: visitors now also seek out the cleric's cauldron.
  • Visitors have reverted to using the standard in-game villager skin underneath their clothing (Pillagers and Piglin Merchants remain fully skinned), and babies follow the same base-plus-clothing logic.
  • New mod configuration screen within the game's mod menu.
  • New mod icon.

This mod has no additional files