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Visiting Villagers – Bring Your Villages to Life!

Turn your villages into vibrant, dynamic communities with visitors, new trades, and endless interaction!
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Visiting Villagers-1.0.3-fa-26.2

File namevisitingvillagers-1.0.3-fa-26.2.jar
Uploaded
Sep 25, 2026
Downloads
235
Size
539.9 KB
Mod Loaders
Fabric
File ID
8975226
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:visiting-villagers-1392050:8975226"

Learn more about Curse Maven

What's new

# CHANGELOG — VISITING VILLAGERS

### Version 1.0.3 — Minecraft 26.2 (Fabric & NeoForge)

Visiting Villagers has been updated to Minecraft 26.2. This version aligns the mod's behavior across both Fabric and NeoForge platforms, bringing AI improvements, trade rebalancing, bug fixes, and new features.

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### MODELS AND COMPATIBILITY

* Vanilla Models: Visitors now directly use the base game (Vanilla) entity models.
* Expanded Compatibility: Thanks to using native models, the mod now features full compatibility with the Fresh Animations and Fresh Animations Details resource packs.
* Textures and Outfits: Visuals remade on top of the original base, applying proper profession clothes (including on baby villagers) while maintaining fidelity to the vanilla art style.

---

### TRADING AND PRICING

* Hand Item Rendering: When holding an emerald (or accepted item), the visitor will look at you and alternate displaying the offered items in their hand.
* Proximity: Visitors stay close to you (~2 blocks) and remain nearby while the trading screen is open.
* Offer Standardization:
* 3 offers per level for most profiles.
* Special profiles retain unique rules (Piglin Trader with up to 5 offers, and the Plus profile with 6 offers).


* Enchanted Book Adjustments:
* Base values readjusted to 5 emeralds (general visitors) and 8/12/20 emeralds for the Enchanted Blacksmith.
* Treasure enchantments (Mending, Frost Walker, Soul Speed) retain double cost.
* The Enchanted Blacksmith spawns more frequently and gains a 5th trade slot at level 2.


* Price Increases on Attack: Fixed a bug that prevented prices from increasing (+10 per attack, up to the +10 cap) when attacking visitors.

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### BABY VISITORS

* Animations and Movement: Improved jump (~2 blocks) and smoother navigation over 1-block steps and stairs.
* Play AI: Adjusted priority to prevent interruptions, increased play frequency (every ~10s), and added automatic pathfinding back to the village if they wander too far.
* Updated Visuals: Adjusted models and outfits with biome variations and a 3-variant overall outfit.
* Interaction: Right-clicking a baby visitor makes them shake their head and play the "no" sound (matching vanilla baby villagers).

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### WANDERING TRADER AND COMPANIONS

* Animals by Biome:
* Forest: Wolves
* Mountain: Goats
* Snow: Horse
* Desert: Camel
* Plains / Cave / Swamp: Random draw of 1 to 2 animals of the same species (pig, donkey, mule, or sheep).
* Wandering Trader PLUS: Spawns accompanied by 2 black horses.


* Pre-equipped Saddles: Pigs, donkeys, and mules now spawn already saddled.
* Clean Despawn (Fabric Exclusive): Fixed a bug on Fabric where animals and leashes remained abandoned in the world. Now, when the Wandering Trader despawns (via commands, distance, night, or sleeping), their companions and leashes disappear along with them.

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### NEW ITEMS: VISITOR CHECKER

Added 2 new items to the mod's creative tab:

* Visitor Checker (Chat): Right-click to display a summary in the chat showing counts of visitors, babies, wandering traders, villagers, and golems within a 128-block radius.
* Visitor Checker (Book): Transforms into an enchanted book with the complete report. The content dynamically updates every time the book is opened.

Note: The /visitor check (or /visitors clear) command directly reflects the same data as the Checker.

---

### AUDIO AND VISUAL PRESENTATION

* Reduced Ambient Speech: Adults and wandering traders speak far less frequently while roaming (every ~12s) to prevent overwhelming ambient noise in crowded villages. Sounds return to normal frequency during trades.
* Piglin Fixes: Missing Piglin Trader sounds were removed on NeoForge to prevent errors in the game log.

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### CONFIGURATION AND GENERAL

* In-Game Configuration Screen (Fabric Exclusive): Adjust spawn rates, baby limits, and wandering trader parameters directly in-game via native Mod Menu integration.
* Multi-Language Support: Texts, configuration settings, and items are fully translated into Portuguese, English, Russian, and Ukrainian.
* Stability and Content:
* Added Spawn Eggs for all 3 variants (Adult, Baby, and Wandering Trader) as well as a dedicated creative tab.
* Fixed startup crashes and the mod icon display on the NeoForge mod list.

This mod has no additional files