Villageria 1.21.11 NeoForge
Curse Maven Snippet
What's new
# `villageroles-1.21.11-neoforge-0.2.0.jar`
Minecraft **1.21.11** · **NeoForge** 21.11.45 · Java 21
## 0.2.0 — 1.21.11 NeoForge
The same 1.21.11 source as the Fabric jar for this version — the backport notes
in that changelog (code trades, separate coloured block constants, `EntityType`,
`knockback` without a damage source) apply here too. Only the entry point
differs.
### What the NeoForge build does differently
- **Registration** waits for `RegisterEvent`, because NeoForge freezes the
registries outside it, and that event fires once per registry: blocks, items,
points of interest, the nocturnal schedule attributes and the professions are
each registered in their own pass. The professions and schedules are then
resolved back out of the registries during common setup, which is also when
the trades are installed.
- **Events**: `ServerStarting/Started/Stopping`, `ServerTickEvent.Pre`,
`ChunkEvent.Load`, `BlockEvent.BreakEvent`, `LivingDeathEvent`,
`RegisterCommandsEvent` — all forwarded to the shared `VillageRolesCore`.
- **Creative tab** entries come from `BuildCreativeModeTabContentsEvent`;
**config** from `FMLPaths.CONFIGDIR`.
### Verified
Dedicated server boots, all registries accept, mixins apply, world loads, no
errors.
This mod has no additional files

