villagerworkforce-0.4.4-dev.jar
Curse Maven Snippet
What's new
Villager Workforce – Release Changelog
✨ Workstation Visual Overhaul
- Completely redesigned the worker workstation.
- Returned to a single-block footprint for cleaner placement and better reliability.
- Added a more detailed custom 3D model with:
- Work surface
- Structural supports
- Recessed sections
- Tool details
- Stone, wood, and metal elements
- Improved the overall silhouette so the workstation feels like a real functional object instead of a simple cube.
🛠 Placement & Collision Improvements
- Removed the need for the previous 2×2-style structure.
- The workstation now occupies only one BlockPos.
- Decorative pieces are part of the block model rather than separate blocks or entities.
- Improved collision shape to better match the workstation.
- Reduced the chance of placement conflicts with surrounding blocks.
- Breaking the workstation will no longer risk affecting neighboring decorative pieces.
⚡ Performance & Stability
- Uses lightweight baked block-model geometry.
- No decorative entities or unnecessary ticking logic.
- Simplified the workstation architecture for better multiplayer and server reliability.
- Existing worker systems and production mechanics remain intact.
🎨 Future-Ready Design
The new workstation system establishes the visual direction for future specialized stations such as:
- Metal Mining Site
- Wood Site
- Stone Site
- Quartz Site
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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