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Villager Conscription

Disables iron golem farms by conscripting villagers into Guard Villagers to defend their own towns instead.
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villager_conscription-1.1.1.jar

File namevillager_conscription-1.1.1.jar
Uploader
21nZ21nZ
Uploaded
Jul 26, 2026
Downloads
25
Size
18.1 KB
Mod Loaders
NeoForge
File ID
8513323
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:villager-conscription-1625978:8513323"

Learn more about Curse Maven

What's new

What's New in v1.1.0

Data-Driven Profession Configurations Villager Conscription now fully supports Minecraft datapacks! Modpack developers and players can completely customize how different villager professions behave when conscripted.

Features

  • Custom Gear Loadouts: Define specific equipment sets (head, chest, legs, feet, mainhand, offhand) and drop chances based on the villager's profession.
  • Custom Conversion Effects: Personalize the transition. You can now assign specific sounds, particle types, and particle counts to play when a villager is conscripted.
  • Built-in Defaults: The mod ships with default JSON configurations for Jobless (minecraft:none) and Nitwits (minecraft:nitwit).
    • Note: Nitwits now receive iron swords and play an angry grunt when conscripted.

For Modpack Developers

Configurations are loaded from the data/villager_conscription/professions/ directory. To create a custom loadout, simply create a JSON file for the desired profession (e.g., armorer.json) containing the equipment and effect definitions. If the conversion_effect block is omitted, it will automatically fall back to the default iron armor equip sound and scrape particles.

Note this file being v1.1.1 instead of v.1.1.0 because i made a stupid mistake which result in duplicate v1.1.0 result in the actual file can't be upload