villager_conscription-1.1.1.jar
Curse Maven Snippet
What's new
What's New in v1.1.0
Data-Driven Profession Configurations Villager Conscription now fully supports Minecraft datapacks! Modpack developers and players can completely customize how different villager professions behave when conscripted.
Features
- Custom Gear Loadouts: Define specific equipment sets (head, chest, legs, feet, mainhand, offhand) and drop chances based on the villager's profession.
- Custom Conversion Effects: Personalize the transition. You can now assign specific sounds, particle types, and particle counts to play when a villager is conscripted.
- Built-in Defaults: The mod ships with default JSON configurations for Jobless (
minecraft:none) and Nitwits (minecraft:nitwit).- Note: Nitwits now receive iron swords and play an angry grunt when conscripted.
For Modpack Developers
Configurations are loaded from the data/villager_conscription/professions/ directory. To create a custom loadout, simply create a JSON file for the desired profession (e.g., armorer.json) containing the equipment and effect definitions. If the conversion_effect block is omitted, it will automatically fall back to the default iron armor equip sound and scrape particles.
Note this file being v1.1.1 instead of v.1.1.0 because i made a stupid mistake which result in duplicate v1.1.0 result in the actual file can't be upload
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