Village Ward

Claim naturally generated Village Ward Statues and fund configurable, time-based local protection with emeralds. Control hostile damage, fire, griefing, explosions, borders, and area notifications.
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Village Ward 0.1.7 — NeoForge

File namevillage-ward-0.1.7-neoforge.jar
Uploader
ChiilaxChiilax
Uploaded
Aug 30, 2026
Downloads
7
Size
329.2 KB
Mod Loaders
NeoForge
File ID
8770118
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:village-ward-1674976:8770118"

Learn more about Curse Maven

What's new

Village Ward 0.1.7

The first public release of Village Ward!

Features

  • Added craftable, two-block-tall Ward Statues.
  • Ward Statues generate naturally in newly generated villages.
  • Claim naturally generated statues and manage their protection settings.
  • Purchase protection time using emeralds.
  • 5 emeralds provide 1 Minecraft day of protection.
  • Supports up to 15 days of protection for 75 emeralds.
  • Added selectable protection ranges from 16×16 to 125×125 blocks.
  • Added configurable hostile, fire, block-griefing, and explosion protection.
  • Added an optional status-colored particle border.
  • Added optional area entry and exit notifications.
  • Added a master ON/OFF control that pauses protection and freezes paid time.
  • Added persistent ownership, settings, and payment time.
  • Added a custom management interface.
  • Added custom crafting, claiming, and maximum-payment advancements.
  • Added support for Fabric, Quilt, NeoForge, and Forge.

Fixes

  • Fixed the maximum-payment advancement for payments made using multiple emerald stacks.
  • Fixed an early startup crash on Forge.
  • Fixed naturally generated statue placement and textures.
  • Fixed held and dropped Ward Statue item models.
  • Prevented hostile mobs from treating Ward Statues as attack targets.

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