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Village Railways

Joins villages with minecart railways (railroads to some), built from vanilla blocks.
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Village Railways 1.1.0 (Fabric 26.1)

File namevillage-railways-fabric-1.1.0-26.1.jar
Uploader
SasnycoNSasnycoN
Uploaded
Nov 3, 2026
Downloads
12
Size
331.3 KB
Mod Loaders
Fabric
File ID
9428702
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:village-railways-1774080:9428702"

Learn more about Curse Maven

What's new

[1.1.0] - 2026-11-04

Added

  • A small station with two tracks, with a small house, a platform on each side and a minecart dispenser for each track. It has a crossover at each end, so a cart that comes in on either track goes on to the far end, and the levers by the switches send it onto the other track.

Changed

  • Every village now gets a station with two tracks: the large one, or the small one where the large one doesn't fit. Where both fit, the village picks one, and the same seed always picks the same.
  • Lines take one end of a station first and only then the other, so a double line that comes later still finds room. A track end with no line gets a hay bale.
  • Villages close together share one station instead of each getting its own, and stations are at least 200 blocks apart.
  • Where the ground drops away under the track, over a ravine for example, the line crosses on a bridge instead of a solid wall.
  • In a world from an earlier version, the stations and lines that are already planned stay as they are. The new rules apply to what gets planned after the update.

Fixed

  • A double line could turn into a single track just before a station. It now runs in with both rails, one into each track.
  • Lines no longer zigzag with very short straight bits between the turns.
  • Grass blocks next to the rails at the end of a large station.

For questions and bug reports come to Discord.

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