Village Railways 1.1.0 (NeoForge 26.3)
Curse Maven Snippet
What's new
[1.1.0] - 2026-11-04
Added
- A small station with two tracks, with a small house, a platform on each side and a minecart dispenser for each track. It has a crossover at each end, so a cart that comes in on either track goes on to the far end, and the levers by the switches send it onto the other track.
Changed
- Every village now gets a station with two tracks: the large one, or the small one where the large one doesn't fit. Where both fit, the village picks one, and the same seed always picks the same.
- Lines take one end of a station first and only then the other, so a double line that comes later still finds room. A track end with no line gets a hay bale.
- Villages close together share one station instead of each getting its own, and stations are at least 200 blocks apart.
- Where the ground drops away under the track, over a ravine for example, the line crosses on a bridge instead of a solid wall.
- In a world from an earlier version, the stations and lines that are already planned stay as they are. The new rules apply to what gets planned after the update.
Fixed
- A double line could turn into a single track just before a station. It now runs in with both rails, one into each track.
- Lines no longer zigzag with very short straight bits between the turns.
- Grass blocks next to the rails at the end of a large station.
For questions and bug reports come to Discord.
This mod has no additional files

