village_militia-1.5.0.jar
Curse Maven Snippet
What's new
### Added
- Added owner-protection targeting for militia entities.
- Added configurable short-duration retaliation for owner protection and hostile target selection.
- Added friendly-target filtering for villagers, iron golems, snow golems, other militia, tamed pets, and passive animals.
- Added support for allowing hostile neutral animals, such as wild wolves and polar bears, to remain attackable.
### Changed
- Improved owner-protection target validation and friendly-fire handling.
- Reduced repeated pathfinding calculations during mounted melee retreats by throttling retreat path updates.
- Prevented militia entities from targeting friendly entities through AI and event-driven target assignment.
### Fixed
- Fixed militia entities retaliating against snow golems.
- Fixed militia entities attacking tamed pets and passive animals.
- Fixed mounted retreat behavior repeatedly recalculating random retreat positions every tick.
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