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Village_Militia

Stop letting your villagers run away helplessly! Arm your unemployed villagers, build your own defense force, and protect your village !!
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village_militia-1.5.0.jar

File namevillage_militia-1.5.0.jar
Uploader
YiiiiiiYiiiiii
Uploaded
Aug 21, 2026
Downloads
101
Size
67.2 KB
Mod Loaders
NeoForge
File ID
8697056
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:village-militia-1616757:8697056"

Learn more about Curse Maven

What's new

### Added

- Added owner-protection targeting for militia entities.
- Added configurable short-duration retaliation for owner protection and hostile target selection.
- Added friendly-target filtering for villagers, iron golems, snow golems, other militia, tamed pets, and passive animals.
- Added support for allowing hostile neutral animals, such as wild wolves and polar bears, to remain attackable.

### Changed

- Improved owner-protection target validation and friendly-fire handling.
- Reduced repeated pathfinding calculations during mounted melee retreats by throttling retreat path updates.
- Prevented militia entities from targeting friendly entities through AI and event-driven target assignment.

### Fixed

- Fixed militia entities retaliating against snow golems.
- Fixed militia entities attacking tamed pets and passive animals.
- Fixed mounted retreat behavior repeatedly recalculating random retreat positions every tick.

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