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Village_Militia

Stop letting your villagers run away helplessly! Arm your unemployed villagers, build your own defense force, and protect your village !!
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Description

Village Militia Mod — Feature Guide & Documentation

Status: Under Active Development
Note: Tons of new features, behavior subroutines, and AI optimizations are currently being worked on. Stay tuned for future updates!


Getting Started

Village Militia Spawn Egg

  • Location: Located at the very end of the vanilla Spawn Eggs creative tab.
  • Cost-Efficient Recruitment: Activating the militia via Sneak (Shift) + Right-Click with an Iron Helmet on an unemployed villager will not consume your sword! (Free weapon licensing!)

Command Modes

Hold an Emerald and (Shift) + Right-Click with a militia member to switch between the following modes. A distinct particle effect will appear around their feet to show their active mode instantly:

Mode Visual Indicator Behavior Description
IDLE Free Roam Wanders freely; stays relaxed.
FOLLOW END_ROD Follows and protects the player.
GUARD ENCHANT Holds ground and guards the spot.
PATROL GLOW Patrols nearby area for monsters.

Cavalry & Transport Mechanics

  • Cavalry Mounting Conditions: A militia will automatically mount a horse if the horse meets three strict conditions:
    1. It has no current passengers.
    2. It is already saddled.
    3. It is not currently leashed.
  • Forced Dismount Command: If a militia is currently riding a horse, you can order them to dismount instantly by Sneak (Shift) + Right-Clicking them with an empty hand.
  • Tactical Leashing (Troop Transport): Once the militia is mounted, you can attach a lead to the horse. This allows you to drag both the horse and the militia together, making long-distance relocation a breeze!

Equipment Customization & Arsenal

  • Weapon Swapping: You can swap the militia's weaponry at any time! Just Sneak (Shift) + Right-Click them while holding a weapon to equip them.
  • Unequipping Gear: Sneak + Right-Click a militia with a Stick to immediately unequip and drop all weapons and armor they are wearing.
  • Expanded Arsenal: They now fully support wielding and firing Crossbows, alongside standard melee weapons!

Combat AI & Special Interactions

  • Advanced Combat AI: Features smart positioning, directional strafing, tactical retreats, and timely shield-blocking to make your villagers viable combatants instead of punching bags.
  • Hero of the Village: When you approach with the Hero of the Village effect, nearby militia will salute you!

Village Druid & Support Mechanics

Village Druid Spawn Egg & Recruitment

  • Location: Located alongside the Militia at the very end of the vanilla Spawn Eggs creative tab.
  • Golden Apple Transformation: Sneak (Shift) + Right-Click an unemployed, adult villager (profession: NONE) while holding a Golden Apple (Items.GOLDEN_APPLE) to convert them into a Village Druid.

Druid Spellcasting & AI Behaviors

The Druid acts as a backline battle-mage, actively cycling between support healing, crowd control, and offensive spells while maintaining dynamic positioning:

Spell Type Trigger / Target Spell Effects & Visuals
HEALING_LIGHT Low HP Allies / Self Restores 5.0 HP, grants Regeneration I (4s), and emits heart/cherry blossom particles.
THORN_BINDING Ranged Enemies Deals 4.0 magic damage, applies Slowness II (6s), and releases spore blossom particles.
ARCANE_RAY Ranged Enemies Fires a high-damage beam (6.0 magic damage), applies Glowing (5s), and emits amethyst resonance.
POISON_BLOOM Ranged Enemies Deals 2.0 magic damage, applies Poison I (5s) + Slowness II (5s) with crimson spore particles.
NATURE_BURST Close Enemies Single & AOE blast dealing magic damage and applying heavy knockback within 2.5 blocks.
  • Tactical Movement & Kiting: Druids automatically retreat if enemies close in within 7 blocks, close the distance if targets stray beyond 11 blocks, and continuously strafe sideways while channeling to evade incoming attacks.
  • Casting Circle FX: Renders a pulsing two-ring particle magic circle at the Druid's feet during spell channeling with spell-themed particles (END_ROD, SPORE_BLOSSOM_AIR, CRIMSON_SPORE, CHERRY_LEAVES).

The Village_Militia Team

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