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Village Diplomacy

A complete reputation system for Minecraft villages with unique NPC personalities, dynamic relationships, and iron golem behavior
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Village Diplomacy 1.3.0

File namevillagediplomacy-fabric-1.3.0.jar
Uploader
CesotiCesoti
Uploaded
Jul 12, 2026
Downloads
31
Size
358.8 KB
Mod Loaders
Fabric
File ID
8419773
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:village-diplomacy-1457530:8419773"

Learn more aboutย Curse Maven

What's new

What's New in 1.3.0 ๐Ÿ˜๏ธ Village Claiming System /diplomacy claim — Create your own village anywhere in the world! /diplomacy unclaim — Release your claimed village Configurable radius (16–128 blocks, default 48) Player-placed block tracking for custom village areas ๐Ÿ›ก๏ธ Guard Villagers Full Integration Complete Guard Villagers mod compatibility Guards react to your village reputation upon entry with personalized messages Guards act as witnesses — earn extra reputation when you kill hostile mobs near them Configurable attack penalties (default -5) and kill penalties (default -100) for guards Witness bonus for mob kills near guards (default +3) New [guard_villagers] config section with 4 options ๐Ÿ“ฆ Quilt Loader Support Now available for Quilt (Minecraft 1.20.1) Fabric jar is dual-compatible — works on both Fabric and Quilt loaders Seamless integration with your preferred modded environment โš™๏ธ New Configuration Options enableEntryMessages — Toggle village entry/exit banners on or off [guard_villagers] section — attackGuard, killGuard, witnessBonus, welcomeMessage All penalties and bonuses now properly read from config files ๐Ÿงน Code Optimization & Cleanup Removed unused code, imports, and dead fields across the entire mod Added null safety annotations for cleaner builds Streamlined build scripts and removed legacy empty files Removed NeoForge module (not available for Minecraft 1.20.1) Updated .gitignore for professional repository structure ๐Ÿ› Bug Fixes Custom village names now display correctly in entry/exit messages Village detection radius no longer too large for custom claimed villages Guard attack/kill penalties now use config values instead of hardcoded numbers Fixed guardvillagers compatibility to use reflection (no compile-time dependency) โ˜• Support the mod on [Ko-fi!](https://ko-fi.com/cesoti) ๐Ÿ“ข Questions or suggestions? Leave a comment here or message me on Discord: [Cesoti](https://discord.com/users/673081005971603486) This update is fully localized in English and Spanish.

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