File Details
viescraftmachines-1.18.2-1.5.0.jar
- R
- Sep 6, 2022
- 9.03 MB
- 285.7K
- 1.18.2
- Forge
File Name
viescraftmachines-1.18.2-1.5.0.jar
Supported Versions
- 1.18.2
Curse Maven Snippet
- Added two new machine types, the Sea Machine and Hauler Machine!
- Sea machines are the fastest machines that glides across water with ease. They have all of the same core features such as storage and radio systems.
- Hauler machines are, speed wise, in between flying a ground machines. They can store up to 108 items with the Storage System. Any chest, barrel, shulkerbox, ender chest, etc, can be used in haulers to expand storage. The items will show up in the hauler bed. Haulers do not suffer from a -25% speed penalty when the Storage system is active.
- Optimized the calls relating to all machine's smokestack particles.
- Removed the underwater machine items and chassis. May re-add them later, just not now.
- Increased the size of useable itemslots from 64 to 128 to accommodate the hauler's capacity.
- Applied lava fluid level detections for all machines. Machines are immune to lava, but players are not! Doing this will allow the machines to not sink in lava.
- Added logic to ground and hauler machines to continue hovering movements when players leave the machines and they are still powered on and actively burning fuel. They use to just freeze in place before. This doesn't apply motion to players standing on it so weird behavior can occur. Will clean this up as time goes on.
- Adjusted ground machine's friction while on the ground.
- Rewrote and optimized the logic for all Chassis entities. Calls are more efficient and chassis will now float in water/liquids instead of sinking. Completed machines will spawn safely at the water line. If a chassis is thrown while under water, it rapidly floats to the surface.
- Optimized the logic for loading slots and added some safety checks in the menus for all machines.
- Made the machine lock buttons not available when a machine is broken.
- Removed the Radio Expansion item. This isn't needed as all machines play records by default.
- Fixed the texture layer definition of all machine chassis types to render the texture correctly.