verox_rpg_prog-1.21.1-0.0.4.jar
Curse Maven Snippet
What's new
Verox' RPG Progression - Changelog
⚠️ Rebrand: Unbound World is now Verox' RPG Progression
Unbound World has been renamed to Verox' RPG Progression and is now the core of the Verox' RPG series.
- New mod ID:
verox_rpg_prog(wasunbound_world) - Not compatible with existing Unbound World worlds - world progress is not carried over. Start a new world or set the stage manually with
/rpg_prog stage set <order>. - Datapacks must move their stage files to the new namespace paths and use the new translation keys.
- Commands are now
/rpg_prog stage get|set|reset. - The former Unbound Loot Bags mod is now built in.
New: Territories
- Every stage can now claim its own structures. The default stages include Woodland Mansions, Pillager Outposts, Ocean Monuments, Ocean Ruins, Ancient Cities, Nether Fortresses, Bastion Remnants and End Cities.
- Sealed land: entering a territory of a locked stage deals damage every second and tints the screen. The damage bypasses armor, enchantments, resistance and potion effects. New death message.
- Protected structures: until a territory's boss is defeated, nothing inside can be mined, placed or blown up.
- Forcefield border: protected structures are surrounded by a world-border-style forcefield - red while sealed, gold while guarded. It flares up when someone tries to break a protected block.
- Territory mob scaling: mobs spawning inside a territory get their own extra stat scaling.
- Fully configurable per territory: structures (including tags), damage, screen tint, protection and scaling.
New: The Progression Journal
- The guide screen has been replaced by a real in-world book with a book-style design.
- Given to every player on first join (can be turned off in the config), craftable from a Book + Iron Ingot, and still opens with the keybind (default
K). - Landing page with current stage, cleared stages and a marked stage list.
- Stage pages for description, sealed dimensions, territories, main and optional bosses, and sealed items - long content continues on the next page instead of being cut off.
- Boss pages with location hints and a full drop preview.
New: Mob Scaling with any Attribute
mob_attribute_scalingand territory scaling now accept anattributeslist for any vanilla or modded attribute.- Unknown attributes are skipped, so stage files can reference optional mods without requiring them.
- The default stages give late-game mobs crit chance and armor penetration when Unbound Lib is installed.
Fixes
- Dedicated servers: a new stage now takes effect immediately on the server - previously item locks, ore disguises and mob scaling stayed on the old stage until a restart.
- Dedicated servers: stage definitions are now synced to all clients on join and after
/reload. The book and ore disguises now work in multiplayer. StageUnlockedEventandBossDefeatedEventare now actually fired, including stage changes via commands.- Mobs are no longer fully healed and rescaled every time their chunk is loaded.
- Stage files are no longer loaded twice on every reload.
- Loot bag config toggle is now respected.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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