Veil Hand Patch
Veil Hand Patch is a targeted workaround for an issue where the first-person hand and held item fail to render with specific Veil and graphics configurations.
What it does
The mod bypasses Veil’s separate first-person framebuffer path and restores vanilla hand rendering. It does not repair Veil, Mesa, virgl, OpenGL, or the underlying framebuffer problem. Veil effects that depend on the first-person framebuffer may also be reduced or unavailable while this patch is active.
Requirements
I made this for Sable 2.0.5 with its bundled Veil 4.3.2. Make sure you use that version. You technically can run just Veil 4.3.2 but I don't see why you would do that..
When to use the mod
This mod is only useful in the environments it targets. It is currently intended for Minecraft 1.21.1, NeoForge, Veil 4.3.2, and graphics setups affected by this specific rendering issue, such as Mesa virgl. It may do nothing, be incompatible, or fail to load with other Veil versions, loaders, Minecraft versions, or graphics environments.
- In short, only use the mod if you're using Sable's bundled Veil or Veil, and your first person hand fails to load.