Veil Hand Patch

Veil fails to render the first person hand on certain environments. This is also something that affects users who use Sable's bundled Veil. This mod is a temporary fix until Veil devs address the issue.

Veil Hand Patch

Veil Hand Patch is a targeted workaround for an issue where the first-person hand and held item fail to render with specific Veil and graphics configurations.

What it does

The mod bypasses Veil’s separate first-person framebuffer path and restores vanilla hand rendering. It does not repair Veil, Mesa, virgl, OpenGL, or the underlying framebuffer problem. Veil effects that depend on the first-person framebuffer may also be reduced or unavailable while this patch is active.

Requirements

I made this for Sable 2.0.5 with its bundled Veil 4.3.2. Make sure you use that version. You technically can run just Veil 4.3.2 but I don't see why you would do that..

When to use the mod

This mod is only useful in the environments it targets. It is currently intended for Minecraft 1.21.1, NeoForge, Veil 4.3.2, and graphics setups affected by this specific rendering issue, such as Mesa virgl. It may do nothing, be incompatible, or fail to load with other Veil versions, loaders, Minecraft versions, or graphics environments.

  • In short, only use the mod if you're using Sable's bundled Veil or Veil, and your first person hand fails to load.

Veil Hand Patch Team

profile avatar
Owner
  • 5
    Projects
  • 1.3K
    Downloads

I make mods, fixes and ports. Depends on what my private modpack needs.

More from zeli_View all