File Details
VE-FluidHandling 1.12.2-0.10.0b16-UNSTABLE build 16 for 1.12.2
- A
- Feb 23, 2019
- 165.55 KB
- 393
- 1.12.2
File Name
VE-FluidHandling-1.12.2-0.10.0b16.jar
Supported Versions
- 1.12.2
Highly untested and may break world
Current release unspecified
- 0.10.0
- Moved model event to its on class to fix server crash
- Added some side only stuff
- Got texture flipping to work, Added separate flip override for fluid texture
- Fixed NPE with fluid render
- Fixed model not loading
- Updated buildscript
- Sync
- Notes
- Added copy quad method from giga Should work but can't test it right now
- API stuff
- Moved data keys to static vars
- Changed mode over to use the material directly This should make it easier to transfer more complex data without depending on custom data map. Though I have a feeling that map has a purpose. So I will need to check into what it does.
- Added hook to change bucket flip and disable gas flip
- Added event to replace bucket model location This should allow overriding default render
- Removed proxy system
- Updated for stable 39 mappings
- Removed submodule BuiltBrokenScripts
- Removed unneeded bucket model json Code works without it
- Added bucket handler per material, Added config to handlers, Added config to block interaction between entities and buckets
- Cleanup, Fixed depricated methods, Fixed milking cow function
- fix build scripts