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Vanishment Point

Adds a block that vanishes between a configurable time-of-day window

Description

Vanishment Point is a tiny utility mod that adds one block: a Vanishing Block.
It's mainly meant for pack makers in case they need something like this for some specific features to work.

The Vanishing Block can be configured to automatically vanish (started by random ticks hitting it) between a given time-of-day window.

The following config options exist for controlling this behavior:

  • celestialAngleOffset - This is the offset of the "actual" celestial angle, which starts at 0.75 at sun rise. Use this to adjust the calculation such that you can get the block to stay at the time of day that you want it to stay (because it vanishes after the adjusted angle goes above the configured value).
  • scheduleNeighbors - If enabled, then a block that vanishes will schedule updates for it's neighboring vanishing blocks too. This speeds up their disappearance a lot.
  • solidOnTopOnly - If true, then only the top of the block will be solid for entities.
  • vanishingBlockVanishingChance - This is the chance per each random tick that the block will vanish, if the time requirement for vanishing is met
  • vanishingBlockVanishingTimeStart - This is the time of a Minecraft day the blocks will start to vanish at. Specified as the offset (see above) Celestial Angle value, which is length-of-day independent. Range: 0.0 - 1.0
  • vanishingBlockVanishingTimeEnd - This is the time of a Minecraft day the blocks will stop vanishing at. Range: 0.0 - 1.0

Mod packs/permissions

  • Mod packs: go ahead!
  • Re-hosting the mod file otherwise is not cool, mmkay?

The Vanishment Point Team

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