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Vanillume

A vanilla-style expansion featuring bears, rare Golden Fish, new crops, berries, jams, colored bricks, copper items, fried eggs and useful crafting recipes.
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vanillaup-1.6.0 -neoforge-1.21.1.jar

File namevanillaup-1.6.0-neoforge-1.21.1.jar
Uploader
WhiteCliffWhiteCliff
Uploaded
Nov 14, 2026
Downloads
0
Size
716.6 KB
Mod Loaders
NeoForge
File ID
9603458
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:vanilla-up-1660210:9603458"

Learn more about Curse Maven

What's new

# Vanilla-UP 1.6.0 — Winter Update ❄️

Explore frozen caves, face a new undead threat, and discover new blocks and items!

New Biome: Ice Caves

  • Added underground ice caves beneath snowy biomes.
  • Generate at Y=0 and above, never below Y=0.
  • Feature ice-covered floors, walls, and ceilings, with naturally generated icicles and ice crystals.
  • Improved cave decoration and biome transitions.

New Mob: Frostbite

  • Added a frozen zombie with the behavior and attacks of a regular zombie.
  • Applies Weakness when it successfully hits a target.
  • Features a snowy outer texture layer and classic zombie arm animations.
  • Drops standard zombie loot, with an additional 20% chance to drop an Ice Ball.

New Item: Ice Ball

  • Can be thrown like a snowball.
  • Deals 2–3 damage on impact.
  • Can also be launched from dispensers.

New Block: Icicle

  • Generates naturally in Ice Caves.
  • Can be placed on top of blocks or suspended beneath them.
  • Connects into longer formations when stacked.
  • Hanging icicles fall when their support is removed, damaging entities they hit and shattering on impact.
  • Features a flat inventory icon.

New Block: Ice Crystal

  • Generates naturally in Ice Caves.
  • Emits a soft glow.
  • Can be placed on floors, walls, and ceilings.
  • Supports waterlogging.

Improvements and Fixes

  • Added Icicles and Ice Crystals to the InteractiveUP creative tab.
  • Fixed icicle orientation when extending formations.
  • Improved snowy-biome and underground generation checks.
  • Kept the existing ice_cawes biome ID.
  • Optimized world generation to reduce excessive CPU usage and long world creation times.

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