vanillaup-1.6.0 -neoforge-1.21.1.jar
Curse Maven Snippet
What's new
# Vanilla-UP 1.6.0 — Winter Update ❄️
Explore frozen caves, face a new undead threat, and discover new blocks and items!
New Biome: Ice Caves
- Added underground ice caves beneath snowy biomes.
- Generate at Y=0 and above, never below Y=0.
- Feature ice-covered floors, walls, and ceilings, with naturally generated icicles and ice crystals.
- Improved cave decoration and biome transitions.
New Mob: Frostbite
- Added a frozen zombie with the behavior and attacks of a regular zombie.
- Applies Weakness when it successfully hits a target.
- Features a snowy outer texture layer and classic zombie arm animations.
- Drops standard zombie loot, with an additional 20% chance to drop an Ice Ball.
New Item: Ice Ball
- Can be thrown like a snowball.
- Deals 2–3 damage on impact.
- Can also be launched from dispensers.
New Block: Icicle
- Generates naturally in Ice Caves.
- Can be placed on top of blocks or suspended beneath them.
- Connects into longer formations when stacked.
- Hanging icicles fall when their support is removed, damaging entities they hit and shattering on impact.
- Features a flat inventory icon.
New Block: Ice Crystal
- Generates naturally in Ice Caves.
- Emits a soft glow.
- Can be placed on floors, walls, and ceilings.
- Supports waterlogging.
Improvements and Fixes
- Added Icicles and Ice Crystals to the InteractiveUP creative tab.
- Fixed icicle orientation when extending formations.
- Improved snowy-biome and underground generation checks.
- Kept the existing
ice_cawesbiome ID. - Optimized world generation to reduce excessive CPU usage and long world creation times.
This mod has no additional files

