Vanilla Pets 1.0.0 (Fabric 26.3)
Curse Maven Snippet
What's new
First public release, for Minecraft 26.3 (Fabric + Fabric API, and NeoForge). Must be installed on both the server and every client.
Added
- Pets for all 34 kinds of vanilla animal. Tamed animals (wolves, cats, parrots, horses, donkeys, mules, llamas, camels) become your pets automatically; every other animal can be adopted with a Pet Collar.
- Six needs: hunger, thirst, hygiene, mood, energy and bladder. Pets look after most of them on their own when bowls, troughs, beds and toilets are nearby; neglected pets get sluggish and grumpy.
- Care by hand: petting, hand feeding (normal food or kibble), water bottles, grooming with the Pet Brush, rinsing with a water bucket and washing with Pet Soap.
- Play: the Pet Ball (dogs and foxes fetch, cats sometimes, everyone else chases), the Ball of Yarn and the Feather Wand.
- Walks: dogs and foxes on a lead wag their tails, gain mood and do their business outside.
- Pet Whistle orders: Idle, Follow, Stay, Go There, Rest Here, Wake Up, Rest Spot and Clear Spot, for one pet or all your pets within 64 blocks.
- Pet screen with a portrait, current activity, exact need percentages and a pet browser to step through every pet within 64 blocks (arrows, mouse wheel or arrow keys), with the selected pet outlined in the world.
- Floating status display: a needs panel above the pet you look at, alert bubbles for urgent needs, paw markers that show your pets through walls, and a gold glow while holding the whistle (toggle with J).
- Blocks: Food Bowl and Water Bowl, Feed Trough and Water Trough (connecting side by side), Litter Box, Pee Pad, Pet Bed, Cat Tree, Bird Perch and Pet Mess. Bowls and beds come in all 16 dye colours, and so does Cat Litter.
- Kibbles: Pet Kibble, Fish Kibble, Meaty Kibble, Seed Mix and Veggie Kibble; every species has a favourite.
- Toilet habits: cats use the litter box and cover up, dogs use pee pads or ask to go out by waiting at the door, and accidents leave a mess to clean up (a Bag of Pet Waste works like bone meal).
- Sleeping: rest spots, pet beds, bird perches and cat trees; pets wake when rested, hurt or given an order.
- Animations built on vanilla models and textures: cat kneading and washing, dog shake-off, ear scratch and dreaming, turning round before lying down, species-specific sleeping and eating poses.
- Species habits: cats scratch and lounge on the cat tree, parrots ride on your shoulder and warn you about monsters, kittens and puppies play-fight and chase their tails, striders warm up in lava, hoglins root about, happy ghasts hover above you, nautiluses swim laps, and more.
- Configs:
config/vanillapets-client.json(status display, ranges, markers, glow) andconfig/vanillapets-common.json(need drain rates, offline drain, accidents, illness, neglect slowness, search range, home radius). - Settings screen from the gear button in the pet screen, NeoForge's mod list or Fabric's Mod Menu.
- Commands:
/vanillapets list,release,transferandreload(reload appliesvanillapets-common.jsonwithout a restart). - Letting a pet go: sneak and use a Pet Collar on your own pet twice to set it free (you get the collar back).
- Owners are told in chat when one of their pets dies.
- A following pet lies down near you when you sleep in a bed, in a pet bed close by if there is one.
- Pets never attack their owner (hoglins included), and an idle wolf still defends you.
- Hand-feeding an axolotl from a bucket of tropical fish hands back a water bucket; nautiluses are petted with the Pet Brush, since sneaking with an empty hand opens their inventory.
- Loyalty: five hearts in the pet screen. It grows slowly while a pet is well kept and with petting, hand feeding, grooming and play, and drops while a need is empty. Babies of your pets, and pets from beta saves, start at 20.
- Tricks: a Trick button in the pet screen. Loyal pets learn Spin (25: dogs, cats, ocelots, foxes, parrots), Shake Paw (40: dogs, foxes), Roll Over (60: dogs, cats, ocelots, foxes) and Beg (80: dogs).
- Illness: a pet left with an empty need for about 10 minutes may fall ill. It is slow, sneezes, loses mood and won't play or do tricks until you use a First Aid Kit on it (which also heals hurt pets). It never dies of it.
- Pet Care Guide: a short book every player gets free with their first pet; craft more from a book and a lead or kibble.
- Pet Journal (☰ button in the pet screen): every pet you own, its order, where it is or was last seen, in any dimension. Click a pet nearby to open it.
- Pets follow you through portals: pets on Follow within 16 blocks, and pets on your lead, come along to the Nether and the End. On your first trip out of the End, while the credits roll, they go ahead to your respawn point.
- Babies inherit their owner: a baby born to your pets is your pet too. Pets you feed to breed now go and find their partner (unless they're on Stay).
- Idle pets dropped off by boat or minecart settle where they get out, like pets let off the lead.
- More detailed furniture models (made in Blockbench): the cat tree (rope-wrapped post, carpeted shelves), pet bed (bolsters and a sunken cushion), bird perch (turned stand, seed and water cups, bead toy) and litter box (raised tray, splash guard, scoop on a hook).
- Tied to a fence post, a pet waits there and still goes to a bowl or trough within reach of the lead.
- Optional Jade support (owner, order, activity and needs in the tooltip) and JEI info pages for the pet blocks.
- The status panel, alerts and markers don't cast shadows with Iris shader packs.
- Recipes for every item and block, and an online guide at https://chesydev.github.io/VanillaPets/.
Changed
- Mood settles at about 75% on its own while no need is low; each low need pulls it down a little less than before.
- The bladder fills in about 25 minutes (was 10), at half speed while asleep: about one trip a Minecraft day.
- Accidents are rarer: they happen only once the bladder is full, and a cat that can't reach its box only has one when it's nearly full.
- A ridden mount tires a little faster; a pet in a boat or minecart tires more slowly.
- Pet Beds take 3 wool over 3 wooden slabs (the plain bed: wool, carpet, wool over 3 slabs). Pet Soap can be made with honeycomb instead of a slimeball.
- Pet Waste is now a Bag of Pet Waste, with a new texture.
- Big animals (cows, pigs, sheep, goats, horses...) enjoy petting by lifting their head (horses swish their tail) instead of wiggling their whole body.
- Searching for beds, perches, cat trees and doors is faster.
Fixed (since the betas)
- A pet never despawns, however it became a pet (before, pets created from saved data could vanish when you were more than 32 blocks away).
- Pets you feed to breed can reach their partner (the pet AI used to hold them back).
- Pets leave their owner's other pets alone: a pet fox doesn't hunt the pet rabbits and chickens, and a pet goat doesn't ram the cats.
- A change to a pet's owner or needs made with
/data(or by another mod) is shown to nearby players straight away.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

