Vampirism: Raids & Patrols 0.5.0
Curse Maven Snippet
What's new
⚔️ Vampirism: Raids & Patrols — 0.5.0 Release
Update: Faction Lords
Version 0.5.0 introduces improvements to faction management, reworks equipment validation, and fixes several issues related to character names, textures, and game stability.
🏰 New Totem & Village Management System
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Added faction totems for Vampires, Hunters, and Werewolves.
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Introduced a new village progression and upgrade system.
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Added village management based on the player's faction.
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Implemented multiple totem levels, gradually unlocking new features.
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Added special requirements for village progression.
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Improved interactions between faction lords and village totems.
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Fixed issues related to totem upgrades and equipment detection.
🏰 Faction Improvements
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Improved faction lord progression.
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Reworked equipment validation for Vampires, Hunters, and Werewolves.
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Fixed incorrect equipment recognition.
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Improved offhand item detection.
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Improved faction-specific progression checks.
🎭 Names & Textures
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Reworked the character identity system.
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Improved synchronization between character names and appearances.
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Fixed issues with restoring names after reloading a world.
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Improved handling of missing texture associations.
🔧 Bug Fixes
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Fixed a world crash caused by an incompatible
MutableComponentreference. -
Fixed incorrect equipment requirement checks.
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Improved compatibility with existing worlds.
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Various internal fixes and stability improvements.
📦 Compatibility
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Minecraft 1.21.1
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NeoForge
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Vampirism 1.10.13
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Werewolves 2.0.3.3
Thank you for playing Vampirism: Raids & Patrols! ⚔️
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This mod has no additional files

