Vampirism: Raids & Patrols 0.6.1
Curse Maven Snippet
What's new
Vampirism: Raids & Patrols 0.6.1
- Added support for Werewolves 2.0.3.4.
- Fixed villagers receiving 200–300 HP without the required upgrades being active.
- Fixed some high-level Vampire and Werewolf raiders moving extremely slowly or failing to attack during raids.
- Fixed temporary raid attribute modifiers not being removed correctly after raids.
- Fixed Special Protection effects being applied when they should not be active.
- Improved raid NPC behavior and overall server stability.
- Fixed several compatibility issues with Vampirism and Werewolves.
This mod has no additional files

