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V-Balls - Gotta catch 'em all

Capture wild mobs — vanilla or modded — using Cobblemon's Poké Balls (optional). Captured creatures become items you can throw out, recall. And protects and follows you.
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gottacatchemall-neoforge-0.14.0.jar

File namegottacatchemall-neoforge-0.14.0.jar
Uploader
kopperlabkopperlab
Uploaded
Oct 26, 2026
Downloads
20
Size
801.4 KB
Mod Loaders
NeoForge
File ID
9329726
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:v-balls-gotta-catch-em-all-1658621:9329726"

Learn more about Curse Maven

What's new

GottaCatchemall 0.36.0 (1.20.1) / 0.14.0 (1.21.1)

All changes since the last upload (1.20.1 0.29.0, 1.21.1 0.7.0).

New: mobDex

  • New Open mobDex key (unbound by default: Controls → GottaCatchemall).
  • mobDex: every species you tried to catch or caught, with attempts, captures, dates, 3D view, sound and favorites; filters by status, type, habitat and mod; overall progress.
  • Cloud: store up to 300 filled Voxelballs and take them out to your inventory or Belt. Pokemobs heal while stored.
  • Teams: save up to 10 Belt line-ups and load one with a click.
  • Activity: what you did this session.

Pokemobs

  • Recall works from any distance, even after teleporting or changing dimension.
  • Owned pokemobs can't be captured again by another ball.
  • With PvP off, other players can't hurt your pokemobs.
  • Captured scripted bosses (like Bowser) no longer spin in place.

Boss capture

  • The boss spins, shrinks and glows while absorbed, with heartbeat camera effects; the armed trap is shown open.

Fixes

  • Pokemobs without saved max health now heal and revive properly.
  • NeoForge: fixed a model loading error for the lit Voxelball.

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