gottacatchemall-forge-0.26.0.jar
Curse Maven Snippet
What's new
- Fixed: a pokemob could vanish if you opened your inventory during the recall animation. The pokemob is no longer removed unless it was actually saved, and the ball is found wherever it is, including on your cursor or in the Belt screen.
- Added:
/gottacatch backup save,listandrestore <id>. Restoring needs op permission by default. It refuses if the pokemob is still alive or already in one of your balls. - Added: the pokemob portrait now shows on the ball item in inventory slots, not only in the Belt GUI.
- Added: new synthesised recall and release sounds.
- Fixed: captured hostile mobs such as skeletons now follow you instead of wandering.
- Changed: any pokemob that can fight now defends you and hunts hostile wild mobs within 12 blocks. It never attacks other pokemobs or calm neutral mobs, and it returns to you if you move more than 16 blocks away.
- Added: a pink diamond spins above your own pokemobs when you are near them or aiming at them. It shows up on pokemobs released with 0.24.0 or later.
Previusly: - Added: boss trap. Shift + right-click a block with an empty Voxelball to place it as a trap. Right-click it to arm it, and shift + right-click to pick it up. If a boss dies within 6 blocks of an armed trap, the trap tries to capture it. A MasterVball always succeeds. Any other ball has a 12% chance, and on failure the trap breaks.
- Boss capture result: the boss drops no loot or XP and comes out at 50% health, with the ball owned by whoever placed the trap. There is a colour-gradient beam, a burst of particles, a short screen shake with no camera lock, and the "Capture a Boss!" advancement.
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