Utility Core HUD

A lightweight, fully customizable on-screen HUD system for Minecraft — drag, resize, and toggle status indicators (starting with armor durability) without touching a config file.
Back to Files

Utility Core HUD (1.1.0)

File nameutility_core_hud-26.2-neoforge-26.2.0.57-1.1.0.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Sep 22, 2026
Downloads
195
Size
30.3 KB
Mod Loaders
NeoForge
File ID
8949292
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:utility-core-hud-1662269:8949292"

Learn more about Curse Maven

What's new

v1.1.0 - Vanilla-style Armor Panel

Add

  • Bevelled panel frame: armor icons now render inside a light-grey, vanilla-style bevelled frame with each 16x16 icon in its own recessed slot, shared between the in-game overlay and the position editor preview so both stay pixel-identical.

Fix

  • Duplicate rendering: the overlay now draws once per frame (on the EXPERIENCE_LEVEL layer only) instead of once per vanilla GUI layer.
  • F1 hide HUD: the armor panel now respects the vanilla "hide HUD" flag, so mods that toggle it during transitions also hide the panel.
  • Scale: HudConfig.scale is now applied via the pose matrix, fixing panel scaling.

JAR: utility_core_hud-26.2-neoforge-26.2.0.57-1.1.0.jar

This mod has no additional files