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Untamed Wilds

A mod that aims to make the Minecraft world a bit more alive

File Details

untamedwilds-1.16.5-1.4.0.jar

  • B
  • Sep 20, 2021
  • 1.90 MB
  • 28.8K
  • 1.16.5
  • Forge

File Name

untamedwilds-1.16.5-1.4.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:untamedwilds-457252:3467012")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

ADDITIONS:

-Added Boars

     -Spawn in Savannah/Rainforest/Temperate biomes

     -Neutral

     -Will occasionally dig up junk

-Added Large Snakes

     -Spawn in Swamp/Jungle biomes

     -Agressive

     -Can swallow medium mobs, instantly killing them

     -Very rudimentary terrain adaptation, to make them look better in sloped surfaces

-Added Newts/Salamanders

     -Spawn in most Temperate biomes

     -Passive

     -Ambience, but will hopefully compete with Snakes when it comes to generating Burrows

-Big Cats

     -3 new rare Big Cats can be found in the world (very WIP, to be reworked alongside the rest of Big Cats). Same behavior as the rest of Big Cats

     -Marsupial Lions in Rainforests (tamed with Chicken)

     -Cave Lions in Temperate/Cold biomes (tamed with Beef)

     -Sabertooth in Temperate/Cold biomes (tamed with Beef)

 

CHANGES

      -Large Snake/Giant Salamander "swallow" attacks are now unable to instantly kill tamed mobs

      -WIP improvements to Melee Attack AI, mobs will now try to jump over holes if no alternative is available

      -Tortoises are now passive

      -Drastically reduced the number of mobs spawning inside burrows, fixed bug that could cause that number to further increase

      -Fixed the burrow despawn config not properly working

      -Added a cooldown to all predator mobs, they will now only hunt once every 10 minutes

      -Fixed Female sharks being able to breed with themselves

      -Mobs angered through approaching their children will eventually stop chasing you once far away

      -Fixed world placement bugs, hopefully reducing the amount of mobs that spawn in mid-air

      -Digger mobs (Aardvarks and Boars) now need to move before being allowed to dig again

      -Fixed multiple instances of Z-fighting and tuned some animations

      -Many bug fixes