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Universal Enchants

Better enchantments! Use them on all tools and weapons. Infinity crossbow, or looting trident anyone?

File Details

[FABRIC] [1.21.10] UniversalEnchants v21.10.2

  • R
  • Nov 15, 2025
  • 132.38 KB
  • 981
  • 1.21.10
  • Fabric

File Name

UniversalEnchants-v21.10.2+mc1.21.10-Fabric.jar

Supported Versions

  • 1.21.10

Curse Maven Snippet

Fabric

modImplementation "curse.maven:universal-enchants-593958:7225080"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.2-1.21.10] - 2025-11-15

Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

[v21.10.1-1.21.10] - 2025-10-23

Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when creating a new world

[v21.10.0-1.21.10] - 2025-10-08

Changed

  • Update to Minecraft 1.21.10