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Universal Enchants

Better enchantments! Use them on all tools and weapons. Infinity crossbow, or looting trident anyone?
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[FABRIC] [1.21.10] UniversalEnchants v21.10.3

File nameUniversalEnchants-v21.10.3+mc1.21.10-Fabric.jar
Uploader
FuzsFuzs
Uploaded
Nov 19, 2025
Downloads
7.9K
Size
135.2 KB
Mod Loaders
Fabric
File ID
7239865
Type
R
Release
Supported game versions
  • 1.21.10

Curse Maven Snippet

Fabric

modImplementation "curse.maven:universal-enchants-593958:7239865"

Learn more about Curse Maven

What's new

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.10.3-1.21.10] - 2025-11-19

Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in survival mode when a usable item (like a shield) is held in the offhand

[v21.10.2-1.21.10] - 2025-11-15

Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

[v21.10.1-1.21.10] - 2025-10-23

Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when creating a new world

[v21.10.0-1.21.10] - 2025-10-08

Changed

  • Update to Minecraft 1.21.10

This mod has no additional files