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universal chain mine

Universal Chain Mine: Hold G for vein mining. Press K to adjust settings saved by player UUID. Server configurable, adds no new blocks, entities or items.
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universal_chain_mine-1.0.0-r12.jar

File nameuniversal_chain_mine-1.0.0-r12.jar
Uploader
shinotimekshinotimek
Uploaded
Oct 1, 2026
Downloads
13
Size
51.9 KB
Mod Loaders
Fabric
File ID
9025621
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:universal-chain-mine-1716588:9025621"

Learn more about Curse Maven

What's new

A new entry Chain Harvest Report has been added to the K‑key panel (enabled by default; durability_report in server‑side config sets the default value for new players). When enabled, a message appears at the bottom of the screen upon completion of each chain‑mine operation, for example: Chain‑mined 12 blocks · Actual durability consumed: 1 (only 1 point deducted for the whole operation)


  1. Three Chain Durability Modes (cycle by clicking in the control panel) A new Chain Durability option is added to the panel. Click it to cycle between three modes: Vanilla 1 point per block: Works as before. Each mined block consumes 1 durability point (Unbreaking enchantment functions normally). Only 1 point per whole chain: No matter how many blocks are mined in one chain, only the first manually broken block costs 1 durability point; all chained blocks consume none. Mining 60 blocks only deducts 1 durability point. Zero durability consumption: No durability loss at all. It works by taking a "snapshot" of the tool before chain mining starts and restoring its durability after each block break. Even the 1 point deducted from your initial manual hit gets restored. One subtle detail: If your tool strike triggers no chained blocks (no chain mining occurs), vanilla rules apply and 1 durability point is consumed normally — no free durability refund.

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