Undead Variants

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Add different undead variants
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Description

Undead Variants

Current Features

Drowned Villager

Rumors speak of villages once lost beneath the water.
Those who failed to escape became something else.

  • Villagers killed by Drowned convert into Drowned Villagers
  • Follows vanilla drowning conversion rules (continuous submersion → conversion begins → irreversible completion)
  • Capable of using tridents, matching Drowned combat behavior
  • May replace a portion of naturally spawned Drowned under certain conditions

Drowned Piglin

When water swallows a ruined portal, the change may not stop at stone.

  • Piglins convert after prolonged submersion, following vanilla conversion rules
  • Retains its Piglin identity while adopting Drowned movement and combat behavior
  • Fully capable of trident-based ranged attacks

Zombified Piglin Brute

Some figures near Bastion remnants move differently.
What leaves the Nether does not always return diminished.

  • Piglin Brutes convert into this variant when leaving the Nether
  • Near Bastion Remnants, may replace a portion of naturally spawned Zombified Piglins
  • Designed with a more aggressive melee profile:
    • Increased health
    • Increased attack damage
    • Higher movement speed
  • Equipped with a golden axe by default
  • Retains zombie-style reinforcement mechanics

Husk Villager

Drought and famine do not always leave empty streets.
Under long seasons of sand and scarcity, some villagers take on another form.

  • Villagers killed by Husks convert into Husk Villagers
  • Immune to sunlight burning
  • Applies the Hunger effect on successful attacks

Zombie Wandering Trader

The wandering trader survives by instinct.
Even death does not entirely erase that behavior.

  • Wandering Traders killed by Zombies may convert on Normal and Hard difficulty
  • During daytime, drinks milk to remove negative effects
  • At night, drinks an invisibility potion
  • Day/night behavior follows standard Overworld time

Support

If you'd like to support my modding work, including maintenance, updates, and compatibility work, Patreon is available here: https://patreon.com/vomiter_scp

The Undead Variants Team

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I am a mincraft modder, who mainly develop on 1.20.1 Forge and 1.21.1 Neo.

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