Version 3.1: New Magic
Curse Maven Snippet
What's new
8/18/26:
Tyler's Weaponry V3.1: New Magic
* Amethyst Apocalypse
The potential number of kills needed to level up PRS has increased greatly
Gaining Crystalized stacks must now be done by right clicking on a budding amethyst block
Amethyst Weapon damage at PRS 15 and above no longer deals Sonic Boom damage
* Dice
Die Damage (From the Heart and Deathseeker Dice) bypasses **literally EVERYTHING** (and no longer instabreaks armor)
* Dispensers
The time it takes for items to be produced is now a configurable command, with tier 1 having the lowest value items and tier 5 having the highest
New Enchant: Increased Productivity (Applies Overclock to hit Dispensers)
New Effect: Overclock (Increases the number of items produced at a time)
* Swords and Shortbows Galore!:
New Enchant: Perfect Timing (Increases damage dealt by the Swordbreaker's counter, but decreases the active time)
Swordbreaker can now be enchanted with Recovery. However, this only affects the downtime after a successful counter
Swordbreaker's disarm now works against mobs
New Enchant: Precision (Increases the backstab damage multiplier)
New Enchant: Facestab (Increases the maximum angle difference allowed to count as a backstab)
Backstabber's backstab damage nerfed (5x Max HP -> **2x Max HP**)
Backstabber can now be enchanted with Recovery
Backstabber's backstab now has a cooldown between uses
* Misc Additions
New Effect: Doubling (Doubles all your vanilla stats)
Bug Fixes
* Amethyst Apocalypse
Fixed bug where right clicking amethyst shards wouldn't do anything
* Dispensers
Dispenser's display time is no longer in the negatives
Crystalized Dispensers now produce amethyst as intended
* Swords and Shortbows:
Fixed the Backstabber's damage bonus applying no matter what direction is faced
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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