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Tyler's Weaponry

Combines stuff from all my other mods, as well as adds some extra stuff
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Version 5.1: Critical Hit!

File nametylers_weaponry-5.1.0-forge-1.20.1.jar
Uploaded
Oct 23, 2026
Downloads
14
Size
1.8 MB
Mod Loaders
Forge
File ID
9295016
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tylers-weaponry-1546563:9295016")

Learn more about Curse Maven

What's new

10/22/2026:
Tyler's Weaponry V5.1: Critical Hit!
* Critical Hits!
 Now, **all** attacks have a 10% chance of dealing double damage, and a 1% chance of dealing quintuple damage
 The chance and damage multiplier are attributes that can be affected by different things
 These can be disabled with /gamerule doCrits
 New Enchant: Critical Chance (Increases the chance of a crit by 5% per level)
 New Enchant: Super Critical Chance (Increases the chance of a super crit by 1% per level)
 New Enchant: Critical Hit (Increases the damage of a crit by 40% per level)
 New Enchant: Super Critical Hit (Increases the damage of a super crit by 100% per level)
* MEDIC! Stuff:
 Kritzkrieg enchant now gives 100% Crit Chance and a bonus 0.5 to Crit Damage Multiplier per level
* Swords and Shortbows Galore:
 Added the Kritana, which grants bonus crit chance and crit damage, as well as a right click ability that grants you Focus, which...
 New Effect: Focus (Greatly increases your Crit Chance, Super Crit Chance, and Attack Speed, but slows you to a crawl. If you're wielding the Kritana, also causes enemies to get stunned) 
* Misc:
 Rearranged the creative menu (for real this time)
 EVERY Autorepair change has been reverted, the enchant now works how it did on V1 (this also fixes a bug with how it acts when blocks are mined)
 Added /gamerule autorepairTimer
Fixes:
* Fixed Amethyst damage calculation
* Fixed level 1 Autorepair (Presumably) not working
* Fixed not being able to regain bonus hearts after death

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