Tyler's Weaponry

Combines stuff from all my other mods, as well as adds some extra stuff
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Version 1.3 The Great Nerfixpocalypse

File nametylers_weaponry-1.3.0-forge-1.20.1.jar
Uploaded
Jun 30, 2026
Downloads
54
Size
1.1 MB
Mod Loaders
Forge
File ID
8345041
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:tylers-weaponry-1546563:8345041")

Learn more about Curse Maven

What's new

  • Autorepair should now be enchantable on items with the forge:armors tag (why the heck are there two different tags for armor)
  • Lowered Autorepair's max level to 1
  • Dispenser input nerfed significantly, now only accepts stones, minerals, items made primarily using those, and select rare items
  • DOUBLED the time it takes for dispenser to produce items
  • Gave the Combat Glove durability (It's now repairable with light gray wool)
  • Fixed the Combat Glove's cooldown not activating
  • Fixed the Combat Glove giving strength when lunging in the offhand
  • Fixed the Combat Glove not being able to be enchanted
  • Made the Heartscythe and Sword of Hearts repairable items Heart Shards
  • Made the Sword of Undying repairable item Totems of Undying
  • Increased the Sword of Undying's durability to double that of the Sword of Hearts'
  • Doubled the amount of damage taken by someone with the Thorny effect
  • Lowered the mug's damage to 1
  • Adds the Decaf and Espresso enchants for the Mug, which remove and boost the effects of drinking coffee respectively.
  • Fixed the Experience Die not working
  • Adds potion effect descriptions

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