Version 4: The Textured Update
Curse Maven Snippet
What's new
9/4/2026:
Tyler's Weaponry V4: The Textured Update
* Dispensers
6 new Diespensers!
Combining Item Dice (or the Summoner's Die) with Dispensers creates Diespencers, which randomly dispense an item from the die's appropriate pool.
However, these diespensers do not drop their items and must be in range of a player to work
Australium can now be used as infinite fuel in a furnance. **This will consume the item**
* Dice
Summoner's Die can no longer summon creepers
Summoner's Die can now summon dispensers and diespencers
* Lifesteal
New Item: Bonus Heart (Gives 1 extra heart per item when consumed, to a default maximum of 10 bonus hearts. This number can be changed with the gamerule maxBonusHearts)
New Enchant: Lifesteal (Every mob has a small chance to drop a bonus heart)
* Texture Updates (All thanks to @martianman20)
Most items have been given new textures
Sword of Hearts and Sword of Undying have been given 3D models
Most 3D models have been retextured
* MEDIC! Stuff
Replenishing max level lowered to 4
Cureall Supplement can now be enchanted with Replenishing
New Enchant: Fireproofing (Makes the Cureall Supplement provide immunity 2 instead of 1)
Immunity 2 now also removes fire (Note: You can still take damage fire, this just removes the afterburn)
All health packs now remove fire to better reflect the source material
All health packs take half a second to consume
* Misc Changes
Amethyst Armor is now trimmable
Enchants now have custom colors according to their origin mod
Autorepair max level nerf reverted
Autorepair levels now decrease time between repair instead of increasing durability amount repaired by 1 second per level
PRS display now toggleable
New advancements!
Fixes
* Added the enchant description for Pristinization
* Dispensers are no longer able to be pushed by water
* Fixed some items not being enchantable
This mod has no additional files