TVD 4.1.0 - ORIGINALS UPDATE
Curse Maven Snippet
What's new
ADDED ORIGINALS!!
Originals can compel ANY vampire
Regular stakes cannot kill Originals
Auto dodge arrows from behind
Send arrows back to sender automatically when they're shot at you
Ability cooldowns reduced by 75% compared to normal vampires
Blood quality drains 50% slower
Take less damage from the Sun and you're unable to die to it
Bloodthirsty activates at 6.5 thirst instead of 3
Added the White Oak tree
Being turned directly by an Original gives you a 30% boost on all stats. Lost if you become an Original yourself.
All stats gained per level as an original are increased
Quicker animations
New UI for all vampire related menus
Heart ripping a skeleton as an Original pulls their head off and puts it in your inventory (cannot farm wither skeleton skulls because it'll give you a cracked variant instead, so don't even think about it)
Originals can make their eyes glow brighter
ADDED CONFIG!
Vampire running sound no longer played when below speed stage 100% and the effects no longer appear
Blood droplets now fall from cut wrists and necks
Age resets upon death (configurable in config)
Self staking will not reset age if not in combat
Combat detection added
New elder vampire perk: +1 block step up whilst running above 100% speed stage
Wound added to back when ripping heart from behind
Entities can no longer move after a heart rip
Cooldowns no longer go down when the game is paused
You can now drink creeper blood but they will continue to explode
Entities can no longer attack you after suffering a heart rip
Jump power boost capped at 100%
New vampire ability: Super Jump - self explanatory
Changed image icon for feeding blood
You can no longer see particles clearly through a vampire's trail
The Sun can now kill vampires
Made neck snap turn the head 90 degrees and make them stay a couple of seconds
You can now click on the blood bar in the vampire menu for info on what levels you up
Vampires have been added with a variety of skins
Vampires have a 7.5% chance of naturally spawning at night
Vampires have a 2.5% chance of spawning in the day at level 25 with a Daylight Ring
Made it harder for vampires to level up (3.5x+ harder)
A vampire under 6 hearts can be heart ripped no matter what level you are
Nerfed Originals
Fixed blood draining incredibly fast when running as a vampire
Added option to disable vampire night vision in the vampire menu settings
Increased villager blood amount from 20 to 40
If a vampire who is in a bloodline self-stakes, they will re-enter the bloodline upon becoming a vampire again.
Any sire of an Original will be cut from the bloodline and released from the Original's control if they become an Original themselves.
Night Vision is now toggleable in the vampire menu settings
Endermen now have a wound in them when heart ripping
skipped 4.0.0 because it was lacking in content
Werewolves will be delayed to 5.0.0
This mod has no additional files

