turnkey_factory-1.0.5.jar
Curse Maven Snippet
What's new
MineColonies compatibility
- Fixed turret shots being silently blocked or capped against MineColonies raiders (barbarians, pirates, etc.).
New: server-side config
- Added
turnkey_factory-server.toml, automatically synced to clients on join, with:- Compat: toggle to enable/disable the MineColonies turret fix above.
- Turret: damage multiplier, fire rate, min/max range, flamethrower lava cost per shot.
- Terrain machine bounds: min/max range for the Leveler and Lamplighter, min/max radius for the Texturizer, and min size / max width-length / max height for the Controller — so server admins can loosen or tighten build limits without recompiling.
Fixes/internal
- Raising the limits above their defaults no longer makes ghost previews disappear near the edges of a build.
This mod has no additional files

