File Details
T2S 1.2 (1.18.2[40.1.0])
- R
- Jul 23, 2022
- 360.47 KB
- 72
- 1.18.2
- Forge
File Name
T2S 1.2 (1.18.2[40.1.0]).jar
Supported Versions
- 1.18.2
Curse Maven Snippet
1.2
-New icons thanks to sheslong!
-New effects added: Cold, Fever, Indigestion, Immunized and Nether Protection.
-"Apply" gamerule added for Indigestion.
-"Infect" commands for new effects.
-"Infect" commands are affected by creative gamemode and Immunized .
-Indigestion is applied when eating raw food or randomly when affected by parasites. Indigestion will decrease your hunger points by 3/4/6 if you try to eat something and remove itself after.
-Indigestion decrease effectiveness of Satiation gamerule.
-Parasites are applied same way as Indigestion when "raw food indigestion check" fails.
-Parasites are removed with honey now (25% chance)
-Rabies effect are amplified in water, so beware water.
-Milk apply parasites with 25% chance.
-Cold and Fever are applied randomly when affected by Flu. None of those can be applied it the other one is active. Cold is applied when you are in a cold, end or ocean type biome. Fever is applied when not in a hot type biome and not during the day.
-Necrosis missing attack is fixed to work proprely.
-Necrosis gamerule is counted with seconds, not ticks.
-Necrosis can be removed with regeneration with 300% (compared to actual) chance.
-When below 6 food point (3 full bars) Starvation give you a slight chance to attack an enemy or break a block(from 0% to 20%).
-Starvation and level 3 Flu now give you a slight chance to jump (from 0% to 10%).
-Flu better performance with Total Immunity.
-Flu applied by Pneumonia is now as long as always
-Rabies are decreased to 2,5 % chance.
-Scorch no longer require Severe Burn gamerule turned on to work.
-Wearing hat is not 100% guaranteed to protect you from stroke.
-Cold does minor damage when in a cold biome without full armor.
-Cold doesn't work when near campfire, fire or lava.
-Fever increase chance of missing attack and breaking block. Your jump also can be disabled.
-Fever remove Speed, Haste, Strength, Jump Boost, Regeneration, Fire Resistance, Water Breathing, Night Vision, Health Boost, Absorption, Luck.
-First item added! Special Onion Mixture is food obtainable by trading with Cleric or Farmer. Also can be dropped by Illager units (2,5% chance, increased to 100% by Witch, Illusioner and Evoker.
-Special Onion Mixture grant Immunized for 24 min. Immunized greatly decrease a chance of sickness (to 3/2/1% chance depending on level!). Level 2 and 3 is not obtainable YET.
-First block added! Aloe Vera is plant that can be crafted into Nether Protection Salve. Aloe is found in non-cold biomes, rarely in forest.
-Bone Meal Moisturized With Aloe added to make Nether Protection Salve easier to craft.
-Nether Protection Salve can be used to give 24 minute Nether Protection. Nether Protection cancel Burning air of Nether gamerule.
-Nether protection also cancel Scorch effect (but dont remove).
-Aloe and Bone Meal Moisturized With Aloe can be sold to Cleric and Farmer.
-Potions are removed, because "infect" command is way better to playtest.
-New type of command working without any permission (can be used in Survival) called t2shelp"x", explaining how sickness or other effects work.

