True Difficulty Scale

Adds scalable and highly configurable difficulties to the game!
Difficulty Select Menu (Also customizable by changing GUI textures)

Difficulty Select Menu (Also customizable by changing GUI textures)

Description

True Difficulty Scale

No conflictions!

WORKS WITH CURIOS, THUS REQUIRES CURIOS API

Adds 3 New Difficulties; Casual, Expert, and Malicious, each changing how hard the game is with fully customizable and configurable stats, difficulty exclusive items, and difficulty exclusive entities!

 

By using the config, modpack developers or players can customize how difficult the game is, with the ability to lock certain items and entities behind difficulties, raise mob stats depending on difficulty, or even make the game easier depending on what the player chooses. Allows for a diverse range of playstyles, from casual to hardcore, all decided by the player! 

 

Highly Configurable!

Using the "difficultyscaleconfig" config file, you can adjust the stats of the difficulties. This allows you to change how much damage a player deals and receives. (It's a multiplier)

 

Additionally, you can lock certain items behind these difficulties! By adding any item (even from other mods!) under these tags:

 

truedifficultyscale:casual_item

truedifficultyscale:expert_item

truedifficultyscale:malicious_item

truedifficultyscale:expert_min_item (This tag allows an item to be Expert and above, rather than just expert.)

An item, however, cannot have multiple of these tags. So make sure they're limited to one! Any item can be put in the tags, including curios.

 

Similarly, you can lock entity behind similar tags. Entities with these tags will NOT be able to spawn AT ALL unless a player is playing in the respective difficulty. The tags are:

truedifficultyscale:casual_entity

truedifficultyscale:expert_entity

truedifficultyscale:malicious_entity

truedifficultyscale:expert_min_entity (This tage allows entities to spawn in Expert or above, rather than just expert.)

 

Again, an entity cannot have more than one tag or it will not work. Make sure they only have one!

 

What else can I change?

You are able to change specific mob stats for each difficulty! If mobs spawn while a player is in a certain difficulty, you can customize certain attributes of these mobs, such as:

Max health
Movement Speed
Attack Damage
Armor
Experience Drop Amount

 

How do players know what's changed?

In the config file, youre able to explain what each difficulty does in your own words! Players can then access this information by using the command "/truedifficulty"

Make sure to thoroughly explain what you've changed for each difficulty!

 

How do I change difficulties?

By using the new item, Enigmatic Challenge Emblem (given to a player when they join the world), you can open a menu to change difficulties.

 

Be careful though, as changing a difficulty is permanent unless you acquire another Challenge Emblem. 

 

Perfect for RPG Modpacks or players looking for a tougher challenge in any modpack!

The True Difficulty Scale Team

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