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True Adaptive Music

Experience dynamic music that adapts to what happens in Minecraft!
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True Adaptive Music 2.7.8 for Minecraft Neoforge 1.21.1

File nameTrueAdaptiveMusic-neoforge-cf-2.7.8+1.21.1.jar
Uploader
LilTOJusticeLilTOJustice
Uploaded
Aug 3, 2026
Downloads
51
Size
1.4 MB
Mod Loaders
NeoForge
File ID
8567866
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:true-adaptive-music-1208639:8567866"

Learn more about Curse Maven

What's new

True Adaptive Music v2.7.0 - Very Forgey Indeed!


Important Notice!

2.7.0 marks a return to CurseForge. To remain compliant with CurseForge policy, certain functionality has been removed from the CurseForge version of TAM.

This functionality includes FFmpeg (ability to use non-ogg sound files) and the Pack Browser.

New Features:

NeoForge/Forge Support!!!

  • TAM now officially supports NeoForge for MC 1.21.1-26.* and up. Forge is supported for 1.20.1.
  • If you want support for forge/neoforge to be extended to the other versions, please let me know!

TAM API Embedded

  • The True Adaptive Music API is now embedded into the base mod, so no need to download both anymore!

Mega Link Support

  • Mega links are now supported for Pack Browser upload!

Node Option: Music Weights

  • You can now specify how often certain music within a node should play relative to other music.
  • Toggle on "Music Weights" in the node parameter list to use it.

Node Option: Disable Resuming

  • Toggle on "Disable Resuming" in the node parameter list to disable resuming when re-entering that node.

Combat/Entity Nearby Mob Count Option

  • You can now set a minimum number of mobs to trigger music for the Combat/Entity Nearby predicate types.

Fixes

  • Fixed guardians/elder guardians not working for the Combat predicate type on 26.1 and up.
  • Unsupported OSs will fall back to non-ffmpeg.

Please also reach out if you would like support to be added for a new language. I am still working on finishing Russian support :)


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