True Adaptive Music 2.7.4 for Minecraft Neoforge 1.21.11
Curse Maven Snippet
What's new
True Adaptive Music v2.7.0 - Very Forgey Indeed!
Important Notice!
2.7.0 marks a return to CurseForge. To remain compliant with CurseForge policy, certain functionality has been removed from the CurseForge version of TAM.
This functionality includes FFmpeg (ability to use non-ogg sound files) and the Pack Browser.
New Features:
NeoForge/Forge Support!!!
- TAM now officially supports NeoForge for MC 1.21.1-26.* and up. Forge is supported for 1.20.1.
- If you want support for forge/neoforge to be extended to the other versions, please let me know!
TAM API Embedded
- The True Adaptive Music API is now embedded into the base mod, so no need to download both anymore!
Mega Link Support
- Mega links are now supported for Pack Browser upload!
Node Option: Music Weights
- You can now specify how often certain music within a node should play relative to other music.
- Toggle on "Music Weights" in the node parameter list to use it.
Node Option: Disable Resuming
- Toggle on "Disable Resuming" in the node parameter list to disable resuming when re-entering that node.
Combat/Entity Nearby Mob Count Option
- You can now set a minimum number of mobs to trigger music for the Combat/Entity Nearby predicate types.
Fixes
- Fixed guardians/elder guardians not working for the Combat predicate type on 26.1 and up.
- Unsupported OSs will fall back to non-ffmpeg.
Please also reach out if you would like support to be added for a new language. I am still working on finishing Russian support :)
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